video games

Abandoned Menagerie Prints Info.

by ncwinters on March 9, 2012

I realized in all the hubbub that I never gave full details on the prints available for the show. Here’s the full scoop:

Irresponsible Plaything
Image size: 16″ x 10″ on paper size: 18″ x 12″
Archival giclée print on bright white cotton
Signed and numbered limited edition of 35
For purchase inquiries, please go here

Plumber on the Go
Image size: 10″ x 16″ on paper size: 12″ x 18″
Archival giclée print on bright white cotton
Signed and numbered limited edition of 35
For purchase inquiries, please go here

 
Infinite Bounty
Image size: 12″ x 17.25″ on paper size: 16″ x 20″
Archival giclée print on bright white cotton
Signed and numbered limited edition of 35
For purchase inquiries, please go here

And making a return is an old favorite, available again in the G1988 shop: Zelda Endures:


Zelda Endures
Image size: 18″ x 12.25″ on paper size: 19″ x 13″
Archival giclée print on bright white cotton
Signed and numbered limited edition of 75
For purchase inquiries, please go here

From what I hear, they’re selling out quick, so hurry on over to G1988′s store to pick one up while you can! Thanks gang!

*NCW*

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Zelda Endures: a Tribute to Video Games.

by ncwinters on September 14, 2011

*UPDATE* Prints are now available online here.

I’m pretty excited about this newest painting.

The painting is for an upcoming show: Tribute to Video Games at Gallery 1988 at the Venice location. The show also marks the 25th anniversary of The Legend of Zelda orignally released on the Nintendo game system in 1986 (for those bad at math). For those not born in the 80s, or who just live under a rock and have never heard of video games, Zelda was one of the first Nintendo games I ever played and definitely the first one that made me really fall in love with the video game medium. I’m pretty sure beating the game was one of the first (and not last) times I was ever emotional at the end of a video game, and this was back when the games were only 8-bit. The next few Zelda games were also amazing, but I have to admit, I haven’t been able to play the last few incarnations of the series.

I’m very proud of how this painting turned out, especially as it became a juggernaut to complete on time with all the detail. In addition, I made a custom frame by hand, which was a learning experience to say the least. Let’s just say I finally got around to using a router for part of the frame, but the ENTIRE rest of the frame was carved, smoothed and sanded by hand. I may not be doing it again this way to be sure, but it was certainly a learning experience working with wood in a new way. Add the custom goldleafing and again, I would approach the frame an entirely different way in the future. Suffice to say, I’m extremely pleased with how the final product turned out.

Zelda Endures
Acrylic on paper, mounted to wood panel, resined. Framed
Original: 21.5″ x 29.25″ Framed: 31″ x 23.25″ x 2.5″ deep
(2011)

In custom handmade frame.

detail view.

For those following my Tumblr account (and if you aren’t, why not?), you’ve been able to see much of this painting as it’s progressed. I’ve been posting progress shots which have been very well received. I’ve included a mini animation that documents the various states of completion so you can see the whole process in one shot.

Process animation of  ”Zelda Endures.” Acrylic on paper, 21.5″ x 29.25″

Since the response to the piece has been so positive even before completion, I’m happy to announce that a limited edition of prints will also be available. The archival giclée prints are 19″ x 13″ on 100% cotton rag, printed with pigment inks. The edition size will be limited to 75, available at the gallery the night of the show and available for purchase online through G1988 the next day after the show opens. The prints will retail for $75 and are expected to go soon, as so many people have requested them in advance!

Hand-signed and numbered limited edition giclée archival print, edition of 75.
paper size: 19″ x 13″

Don’t miss the show this Friday, it promises to be amazing. Full details below. See you at the show!

*NCW*

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Remaking from pure gold…

by ncwinters on May 7, 2008

…yes, I’m talking about Bionic Commando: Rearmed coming out as an Xbox Live download.

If you’ve never played the original Nintendo Bionic Commando, you missed a good one. Back in the earlier days of good Nintendo games, you remember: when they spent time and dedication on a game, instead of spewing out some half-assed piece of garbage. These were intense, had great stories, were long, intricate and beautiful. Real pieces of craftsmanship and love. Bionic Commando was such a gem.

The guys at Grin and Capcom are re-releasing a super, tricked out version for download on Xbox Live. I’ve been following the progress from their website, and what I’ve seen looks amazing. This isn’t a re-envisioning of the game’s storyline, (though they are doing that as well, and it also looks great) this is a recreation of the original 2D platform shooter into a NEW 2D PLATFORM SHOOTER. I’ve been wanting the game companies to do this for a while now. The trend is now full 3D vector wireframe graphics in a fully explorable three dimensional world, which has its perks to be sure. I just don’t think it has to fully replace every old two dimension scrolling classic. It’s about time game companies are rewarding classic gamers with new versions of their favorite games they grew up with. Check out the bionic commando website and be sure to check the music section. Simon Viklund’s amazing sonic delivery of the classic tracks pumped up into new millennium overdrive cannot be missed.
I’m so psyched to get to play this again.

*voice of doom*

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